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By:Friedrich von Borries,Steffen P. Walz,Matthias Böttger
Published on 2007-09-14 by Springer Science & Business Media
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Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications—the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? What can the designers of physical and digital worlds learn from one another?
This Book was ranked at 24 by Google Books for keyword Computer.
Book ID of Space Time Play's Books is isgsj244XeQC, Book which was written byFriedrich von Borries,Steffen P. Walz,Matthias Böttgerhave ETAG "hMXvcNHTcAk"
Book which was published by Springer Science & Business Media since 2007-09-14 have ISBNs, ISBN 13 Code is 9783764384142 and ISBN 10 Code is 376438414X
Reading Mode in Text Status is true and Reading Mode in Image Status is true
Book which have "495 Pages" is Printed at BOOK under CategoryArchitecture
This Book was rated by 1 Raters and have average rate at "5.0"
This eBook Maturity (Adult Book) status is NOT_MATURE
Book was written in en
eBook Version Availability Status at PDF is true and in ePub is true
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